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Title:STEREOSKOPSKA 3D ANIMACIJA
Authors:ID Pevec, Matej (Author)
ID Podgorelec, David (Mentor) More about this mentor... New window
Files:.pdf UNI_Pevec_Matej_2012.pdf (3,72 MB)
MD5: B2AA763083AC52D8A2319F6F29F226D6
PID: 20.500.12556/dkum/acebe27b-8312-464c-9ba5-ca97b460cf2b
 
Language:Slovenian
Work type:Undergraduate thesis
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V diplomskem delu smo predstavili stereoskopijo, ki je v zadnjem času v zelo velikem razmahu. Predstavili smo načine gledanja in prikazovanja stereoskopskih vsebin, kajti tako za njihovo gledanje kot za njihovo prikazovanje potrebujemo v večini temu posebej namenjeno opremo. Da je ogled stereoskopskih vsebin sploh mogoč, je treba te vsebine tudi distribuirati do uporabnikov; tako smo predstavili formate stereoskopskih vsebin za distribucijo prek različnih distribucijskih poti. Za podkrepitev vseh teorij smo s programom Autodesk Maya izdelali krajšo stereoskopsko 3D-animacijo. Problem pri vsem tem je, ali te metode in tehnike dajejo uporabnikom tisto, kar želijo, ter ali so te tehnike in metode res najboljše. S preučitvijo vseh teh tehnik smo ugotovili, da zdajšnje tehnike niso ravno optimalne in da je možnosti za razvoj v tej smeri še veliko.
Keywords:Stereoskopija, stereoskopska 3D animacija, 3D-očala, stereo kamera, upodabljanje, stereoskopski predvajalnik
Place of publishing:Maribor
Publisher:[M. Pevec]
Year of publishing:2012
PID:20.500.12556/DKUM-22836 New window
UDC:004.92:007.52(043.2)
COBISS.SI-ID:16173846 New window
NUK URN:URN:SI:UM:DK:1QZTUDJD
Publication date in DKUM:26.04.2012
Views:8650
Downloads:326
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Secondary language

Language:English
Title:STEREOSCOPIC 3D ANIMATION
Abstract:This diploma paper presents stereoscopy, which has lately been flourishing. We presented different means of watching and showing stereoscopic content, because special equipment is needed for that. To be able to watch stereoscopic content, it has to be distributed to the potential users, therefore we presented different formats of stereoscopic content for distribution through various distribution means. To further support all our theories we created a short stereoscopic 3D-animation with Autodesk Maya programme. The problem we encountered is whether these methods and techniques give the beneficiaries what they are looking for, and whether all techniques and methods really are the best. By studying these techniques we found out that techniques which are in use now are not optimal and that there is still a lot of possibilities for development in this filed.
Keywords:Stereoscopy, stereoscopic 3D animation, 3D-glasses, stereo camera, rendering, stereoscopic player.


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