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Title:MOŽNOSTI RAZVOJA DIGITALNE ANIMACIJE
Authors:ID Gyergyek, Petra (Author)
ID Zajc, Melita (Mentor) More about this mentor... New window
Files:.pdf UNI_Gyergyek_Petra_2012.pdf (8,63 MB)
MD5: 7F1CECB25D8BD41FC6327636A16AB3F6
PID: 20.500.12556/dkum/8e598e96-f4e0-444c-a8dc-16f93ee17d9f
 
Language:Slovenian
Work type:Undergraduate thesis
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:Opisali bomo zgodovino komercialne hollywoodske animacije od tradicionalne do digitalne 2D in 3D animacije. Poskušali bomo izluščiti različna področja in tehnike animiranja in pojasniti, kako se uporabljajo v komercialnih hollywoodskih animiranih filmih. Raziskali bomo tudi zgodovino prvih digitalno računalniško generiranih animiranih filmov in opisali trenutno najbolj znane animacijske studie Hollywooda. Podrobneje pa bomo raziskali delo Pixarja, pionirja na tem področju. Na podlagi vseh teh informacij bomo poskušali ugotoviti, kaj je tisto, kar je še vedno težko animirati in v kakšno smer se lahko digitalna animacija še razvija.
Keywords:tradicionalna animacija, digitalna animacija, hollywoodski animirani filmi, animacijski studii
Place of publishing:Maribor
Publisher:[P. Gyergyek]
Year of publishing:2012
PID:20.500.12556/DKUM-37627 New window
UDC:778.534.6(043.2)
COBISS.SI-ID:16467478 New window
NUK URN:URN:SI:UM:DK:6RFAH010
Publication date in DKUM:16.11.2012
Views:6273
Downloads:318
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Secondary language

Language:English
Title:POTENTIAL DEVELOPMENT OF DIGITAL ANIMATION
Abstract:We will describe the history of commercial Hollywood animation from traditional to digital 2D and 3D animation. We will try to find the different areas and techniques of commercial Hollywood animation and how those are used in animated films. We will research the history of the first digital computer generated animated films and describe currently most famous Hollywood animation studios. In detail we will try to explore the pioneer in that area-Pixar. On the basis of all those information we will try to find out what is still hard to animate and in which direction can digital animation develop.
Keywords:traditional animation, digital animation, Hollywood animated movies, animation studios


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