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Title:SISTEM ZA MEDEKIPNO TOČKOVANJE NA ŠOLSKIH ŠPORTNIH TEKMOVANJIH
Authors:ID Križanič, David (Author)
ID Zorman, Milan (Mentor) More about this mentor... New window
Files:.pdf UNI_Krizanic_David_2013.pdf (2,20 MB)
MD5: AEACFA8674DD22D0489249902A87F8B6
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:Diplomsko delo predstavlja sistem aplikacij, ki sodelujejo preko spletnega strežnika za namen olajšanja zajema podatkov in računanja rezultatov za šolska športna tekmovanja, v katerih se udeleženci pomerjajo posamično. Rezultati teh tekmovanj so vrstni red udeležencev od prvega do zadnjega. Sestoji iz treh glavnih delov, kateri so: uporabniški vmesnik v obliki spletne strani, aplikacije za pametni telefon in sistem spletnih servisov, ki omogoča manipuliranje s podatki na strežniku. Zajem podatkov smo poenostavili tako, da se lahko v uporabniškem vmesniku natisnejo sličice z QR črtnimi kodami. Te črtne kode lahko prepoznamo z uporabo mobilne aplikacije in podatke o rezultatih udeležencev na tekmovanjih pošljemo na strežnik iz samega prizorišča tekmovanja.
Keywords:točkovanje, sistem, aplikacija, šport
Place of publishing:Maribor
Publisher:[D. Križanič]
Year of publishing:2013
PID:20.500.12556/DKUM-42396 New window
UDC:004.5:004.777(043.2)
COBISS.SI-ID:17307926 New window
NUK URN:URN:SI:UM:DK:61QX9S2P
Publication date in DKUM:27.09.2013
Views:1273
Downloads:90
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Secondary language

Language:English
Title:SCORING SYSTEM FOR SCHOOL TEAM SPORTS COMPETITIONS
Abstract:This work is a system of applications, designed to work together by accessing a web server with the intention to ease gathering data and calculating results for school team sports competitions in which the participants are ranked from first to last in a sequence. It consists of three main parts which are the user interface in the form of a website, a smart phone application and a system of web services that allow data manipulation on the server. Data gathering has been simplified by providing printable QRCode participation cards. These can be scanned and recognized with the use of the mobile application and the results of participants can be sent to the server directly from the location of the competition itself.
Keywords:scoring, system, application, sport


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