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Title:Inženirsko oblikovanje igral in njihova umestitev
Authors:ID Rožmarin, David (Author)
ID Pogačar, Vojmir (Mentor) More about this mentor... New window
Files:URL MAG_Rozmarin_David_2014.pdf (4,77 MB)
MD5: E5496ED64743C081C42535C7343E5CE2
 
Language:Slovenian
Work type:Master's thesis/paper
Typology:2.09 - Master's Thesis
Organization:FS - Faculty of Mechanical Engineering
Abstract:V magistrskem delu je predstavljen pristop inženirskega oblikovanja izdelkov, natančneje igral. Naloga vsebuje opis njihove funkcije, oblikovanja, nadgradnje sistema spajanja in postavitev igral v prostor. Obširno je prikazano oblikovanje medgeneracijskih igral od skic do virtualnih modelov, prototipov in končnega fizičnega izdelka. Predstavljen je že obstoječ sistem modularne gradnje igral, ki je služil kot osnova projekta. Opisan je pristop oz. sodelovanje s podjetjem Talum d. d. v realizaciji projekta PAN. V nalogi sem upošteval omejitve pri certifikaciji igral in ceno. Na kratko sem opisal tudi stroškovni del dokumentacije. Izdelal sem celotno delavniško dokumentacijo igral in umestitveno dokumentacijo za izvajalce. Predstavil sem metode vzvratnega inženirstva, modeliranja, konstruiranja in hitre izdelave prototipov. Dodal sem tudi nadgradnjo že obstoječega sistema. Cilj naloge je bil oblikovati izdelke oz. družino igral s podanimi zahtevami in omejitvami, jih umestiti v prostor ter jih v sodelovanju s podjetjem Talum d. d. (Kreativni aluminij d. o. o.) tudi realizirati v zahtevanem časovnem roku. Seveda je bilo zelo pomembno sodelovati v skupini, preučiti postopke vzvratnega inženirstva, modeliranja, konstruiranja, hitre izdelave prototipov in se seznaniti z njimi. Izdelki oz. igrala morajo biti zanesljiva, udobna, funkcionalna in vizualno privlačna.
Keywords:oblikovanje, igrala, umestitev, konstruiranje, 3D digitalizacija, slojevite tehnologije, prototip
Place of publishing:Maribor
Publisher:[D. Rožmarin]
Year of publishing:2014
PID:20.500.12556/DKUM-44426 New window
UDC:[685.512.2+7.05]:791.7(043.2)
COBISS.SI-ID:18067990 New window
NUK URN:URN:SI:UM:DK:4HH8K06A
Publication date in DKUM:02.07.2014
Views:2099
Downloads:140
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FS
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Secondary language

Language:English
Title:Engineering design of plays and their placement
Abstract:This master’s thesis presents an approach to engineer product design, more accurately plays. It contains the description of their function, design, upgrade of the bonding system and the placement of the plays in the space. It extensively shows the design of intergenerational plays from sketches to virtual models, prototypes and to the final physical product. It presents the existing system of modular play built, which served as the basis for this project. It describes the approach or the collaboration in the realization of the PAN project with the company Talum d. d. In the thesis I took into account the limitations of certification of the plays and the price. I also shortly described the expense part of the documentation. I finished the complete workshop documentation of plays and installation documentation for the contractors. I presented methods of reverse engineering, modeling, construction and fast prototype production. I also added an upgrade to the existing system. The objective of this thesis was to design products or a family of plays with given criterions and limitations, to place them in the space and realize the project in the demanded timeframe in cooperation with the company Talum d. d. (Kreativni aluminij d. o. o.). It was certainly extremely important to participate in a group, study the procedures of reverse engineering, modeling, construction, fast prototype production and to get acquainted with them. The products or plays must be reliable, comfortable, functional and visually attractive.
Keywords:design, play, placement, construction, 3D digitalization, layered technologies, prototype


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