| | SLO | ENG | Cookies and privacy

Bigger font | Smaller font

Show document Help

Title:3D ANIMACIJA AVATARJA
Authors:ID Pesek, Barbara (Author)
ID Podgorelec, David (Mentor) More about this mentor... New window
ID Mongus, Domen (Comentor)
Files:.pdf UNI_Pesek_Barbara_2014.pdf (4,56 MB)
MD5: 27E999D7510BAC512755276E03F3EC5F
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V diplomski nalogi smo predstavili animacijo hoje in teka avatarja v 3D programu Cinema 4D. Definirali smo pojma animacija in avatar ter na kratko povzeli njuno zgodovino in vrste. Izpostavili smo pomembne prelomnice na področju animacije in začetek uporabe izraza avatarja. Prav tako smo podrobneje preučili človeško hojo in tek, na katerih je v naši animaciji največji poudarek. V nadaljevanju smo se lotili izdelave 3D računalniške animacije na primeru našega kratkega animiranega filma o izmišljeni računalniški igri Varuh vodnih izvirov. Predstavili smo faze predprodukcije, produkcije in postprodukcije. Opisali smo ključne korake predprodukcije, torej pripravo ideje, zgodbe, vizualnih načrtov, scenarija in snemalne knjige. Nato smo se lotili produkcije 3D računalniške animacije, katere koraki so modeliranje, okraševanje, animacija, osvetlitev, kontroliranje kamere, upodabljanje in komponiranje. Podrobneje smo opisali postopek različnih načinov izdelave animacije s ključnimi slikami.
Keywords:animacija, avatar, Cinema 4D, hoja, tek
Place of publishing:Maribor
Publisher:[B. Pesek]
Year of publishing:2014
PID:20.500.12556/DKUM-45540 New window
UDC:004.928(043.2)
COBISS.SI-ID:18481430 New window
NUK URN:URN:SI:UM:DK:4ZAB2FYS
Publication date in DKUM:19.02.2015
Views:2714
Downloads:296
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
:
Copy citation
  
Average score:(0 votes)
Your score:Voting is allowed only for logged in users.
Share:Bookmark and Share



Hover the mouse pointer over a document title to show the abstract or click on the title to get all document metadata.

Secondary language

Language:English
Title:3D AVATAR ANIMATION
Abstract:In this diploma thesis we presented the animation of a walking and running avatar with a 3D program called Cinema 4D. We defined the terms animation and avatar, and briefly summarized their history and types. We highlighted the important milestones in the field of animation and how the term avatar was coined. We also studied walking and running of human beings in great depth, as this presents the most essential part of our animation. Furthermore, we began creating a 3D computer animation on the example of our short animated film about a fictional video game called Water springs protector. We presented the preproduction, production, and postproduction phases. We described the key steps of preproduction, which are the preparation of an idea, the story, visual plans, screenplay, and storyboard. We then started the production of our 3D computer animation, which starts with modeling, texturing, animating, lighting, conroling cameras, rendering, and compositing. More specifically, we describe the procedure of different ways of producing animations with key images.
Keywords:animation, avatar, Cinema 4D, walk, run


Comments

Leave comment

You must log in to leave a comment.

Comments (0)
0 - 0 / 0
 
There are no comments!

Back
Logos of partners University of Maribor University of Ljubljana University of Primorska University of Nova Gorica