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Title:Implementacija urejevalnika mest z uporabo knjižnice libGDX
Authors:ID Horvat, Luka (Author)
ID Strnad, Damjan (Mentor) More about this mentor... New window
Files:.pdf UN_Horvat_Luka_2015.pdf (3,40 MB)
MD5: D87AF49AAFF666DDC911420293C33593
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:Diplomsko delo predstavi implementacijo urejevalnika mest. Najprej obdelamo programski paket Blender in potrebne postopke za izdelavo ter animacijo 3D modelov. Nato se posvetimo knjižnici libGDX in opišemo njene funkcionalnosti, ki so potrebne za izdelavo aplikacije. Sledita opis same implementacije, uporabljenih pristopov in metod ter predstavitev končne aplikacije.
Keywords:urejevalnik mest, računalniška grafika, 3D, Blender, libGDX
Place of publishing:[Maribor
Publisher:L. Horvat
Year of publishing:2015
PID:20.500.12556/DKUM-54048 New window
UDC:004.92(043.2)
COBISS.SI-ID:19092502 New window
NUK URN:URN:SI:UM:DK:JKPC4MZL
Publication date in DKUM:13.10.2015
Views:1965
Downloads:142
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Secondary language

Language:English
Title:Implementation of a city editor using the libGDX library
Abstract:The thesis focuses on the implementation of a city editor. We first introduce the 3D graphics software Blender and explain all the steps required to create and animate a 3D model. Then we explore and review all the required functionality of the libGDX library for our application. At the end the focus is on the implementation alone, explaining all the methods we used and showing the finished application.
Keywords:city editor, computer graphics, 3D, Blender, libGDX


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