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Title:DIGITALNO KIPARJENJE
Authors:ID Kreuh, Maša (Author)
ID Rizman Žalik, Krista (Mentor) More about this mentor... New window
Files:.pdf UN_Kreuh_Masa_2015.pdf (1,95 MB)
MD5: D31090141EBFBAA8E1779F445F03C8A2
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:Največkrat je cilj modeliranja izdelava čim bolj realnih modelov. V realnosti so živa bitja in neživa narava različnih nepravilnih in kompleksnih oblik. Oblik, ki bi jih brez digitalnega kiparjenja in programov, ki nam to tehniko omogočajo, težko ali počasneje ustvarili. Z uporabo osnovnih digitalnih kiparskih orodij, kot so potiskanje, rezanje, gnetenje, dolbenje, glajenje, vlečenje, polnjenje, tiskanje, itn. lahko izdelamo podrobnosti in modele čim bolj približamo realnosti. Cilj diplomske naloge je bil izdelati dva kvalitetna modela v dveh različnih programih, ki omogočata digitalno kiparjenje, ter postopke in končna modela med seboj tudi primerjati.
Keywords:3D računalniška grafika, modeliranje, digitalno kiparjenje
Place of publishing:[Maribor
Publisher:M. Kreuh
Year of publishing:2015
PID:20.500.12556/DKUM-54103 New window
UDC:004.925(043.2)
COBISS.SI-ID:19094806 New window
NUK URN:URN:SI:UM:DK:PWH3DDFM
Publication date in DKUM:14.10.2015
Views:1978
Downloads:171
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Secondary language

Language:English
Title:DIGITAL SCULPTING
Abstract:Creating models as realistic as possible is often the final objective of modeling. Outside of digital realm, creatures as well as inanimate objects are presented in various irregular and complex forms. Forms, which we could not create, without digital sculpting. Digital sculpting allows us to achieve details, so our models can look as realistic as possible, with the use of basic digital sculpting tools such as push, cut, knead, sand, draw, fill, print, etc. The diploma's objective has been to create two different models, using two different programs which allow us to sculpt digitally, as well as to compare the two models in the end.
Keywords:3D computer graphics, modeling, digital sculpting


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