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Title:VIZUALIZACIJA JEZER IN MORIJ V UNITY 3D
Authors:ID Tramšek, Nejc (Author)
ID Kolmanič, Simon (Mentor) More about this mentor... New window
ID Strnad, Damjan (Comentor)
Files:.pdf VS_Tramsek_Nejc_2016.pdf (2,57 MB)
MD5: F9289D0AC0F4BC9884ED47E0FC7A456D
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V tem diplomskem delu se ukvarjamo z vizualizacijo jezer in morij v pogonu Unity 3D. V začetku je zapisan kratek pregled zgodovinskega razvoja metod za vizualizacijo vodnih po-vršin in vodotokov in nato predstavitev teh metod. Za lažje razumevanje smo nekatere te metode predstavili in opisali tudi v praktičnem delu. Izdelali smo vizualizacijo morja ter jezera in pri tem uporabili nekatere opisane metode vizualizacije.
Keywords:morje, jezero, vizualizacija, Unity 3D, računalniška grafika
Place of publishing:[Maribor
Publisher:N. Tramšek
Year of publishing:2016
PID:20.500.12556/DKUM-58694 New window
UDC:004.92:627.222(043.2)
COBISS.SI-ID:19593238 New window
NUK URN:URN:SI:UM:DK:Z0406TQO
Publication date in DKUM:16.05.2016
Views:1524
Downloads:208
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Secondary language

Language:English
Title:VISUALISATION OF LAKES AND SEAS USING UNITY 3D
Abstract:In this thesis we focus on the visualisation of lakes and seas in the Unity 3D game engine. In the beginning of the document we do a brief overview and description of methods that were used through history for the visualisation of water surfaces. For easier understanding we also described and used some of these methods in a practical manner where we created the visualisation of a lake and a sea.
Keywords:sea, lake, visualisation, Unity 3D, computer graphics


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