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Title:Razvoj in uporaba didaktičnih iger pri izvedbi prometno-varnostnih vsebin v 4. razredu
Authors:ID Lebar, Tjaša (Author)
ID Fošnarič, Samo (Mentor) More about this mentor... New window
Files:.pdf MAG_Lebar_Tjasa_2017.pdf (1,73 MB)
MD5: 80CB456E317958C9EE9C893D76C3D0D4
 
Language:Slovenian
Work type:Master's thesis/paper
Typology:2.09 - Master's Thesis
Organization:PEF - Faculty of Education
Abstract:Didaktična igra je igra, ki ima zastavljene določene cilje iz nacionalnega učnega načrta in je lahko zelo v pomoč v učnem procesu. Učenci so bolj motivirani in vključeni v poučevanje. O prometu je veliko napisanega, vendar se premalo zavedamo, kako pomembni smo v prometu, še posebej otroci. Da bi jih spodbudili k razmišljanju o tem, kako se pravilno vesti v prometu, smo jim pripravili štiri različne didaktične igre s prometno-varnostnimi vsebinami. V teoretičnem delu smo najprej opredelili, kaj je promet, katere cilje zajema prometna vzgoja, kako pomembni so otroci v prometu ter program prometne vzgoje v izobraževanju. Nato smo se osredotočili na tri učne predmete, in sicer na predmet spoznavanje okolja, predmet naravoslovje in tehnika ter predmet družba. Vsak predmet smo najprej opredelili, nato še opisali splošne cilje. Sledi kognitivni razvoj otroka s poudarkom na predoperacionalni stopnji in stopnji konkretno logičnega mišljenja. Potem smo opisali igro ter njen pomen, izpostavili smo pomen didaktičnih iger, opisali nekaj teorij o igrah, njene elemente in vrste. Za na konec smo zapisali še nekaj o igračah ter njihovih zahtevah. V praktičnem delu smo predstavili osem didaktičnih iger domače izdelave z vsemi učnimi cilji, medpredmetnimi povezavami, pravili in fotografijami. Štiri od teh iger smo tudi izvedli v 4. razredu osnovne šole, ostale štiri so samo kot dodatek in za izvedbo za vnaprej. Namen je bil razviti didaktične igre in jih skozi specifične metode proučiti in ugotoviti, kako učenci sprejemajo takšen način dela. Odziv učencev je bil izjemno pozitiven, kar smo izvedeli preko anonimnega vprašalnika.
Keywords:razredni pouk, prometna vzgoja, spoznavanje okolja, naravoslovje in tehnika, družba, didaktična igra.
Place of publishing:Maribor
Publisher:[T. Lebar]
Year of publishing:2017
PID:20.500.12556/DKUM-65531 New window
UDC:37.091.3:656(043.2)
COBISS.SI-ID:23147016 New window
NUK URN:URN:SI:UM:DK:ESYX2QK2
Publication date in DKUM:07.06.2017
Views:2675
Downloads:613
Metadata:XML DC-XML DC-RDF
Categories:PEF
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Secondary language

Language:English
Title:Development and use od didactic games in execution of traffic-safety contents of fourth grade
Abstract:Didactic game is a game with exact goals from national curriculum and can be very helpful in the learning process. Pupils are more motivated and included in teaching. There is a lot written about traffic, but we are not sufficiently aware how important we are in traffic, especially kids. To encourage them to think about how to behave correctly in traffic we prepared four different didactic games with traffic-security contents. Theoretically we first identified what traffic is, which goals traffic education includes, how important kids are in traffic and program of traffic education in formal education. Than we focused on three school subjects: learning environment, natural sciences, technique and society. Each subject was firstly identified and then we described overall objectives. Cognitive development of the child follows with the focus on preoperational stage and the stage of concretely logical thinking. Than we described game and its meaning, exposed the meaning of didactic games, described some game theories, its elements and kinds. In the end we written something about toys and their demands. In the practical part we represented eight didactic games that were home made with all learning goals, curriculum relations, rules and photos. Four out of these games we performed ourselves in the 4th grade of elementary school, the other four just as an addition and to perform in the future. The purpose was to develop didactic games and through specific methods consider and determine how students accept that way of learning. Reaction of the students was extremely positive, which we acquired with an anonymous questionary.
Keywords:Elementary education, traffic education, learning environment, natural sciences and technique, society, didactic game.


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