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Title:Razvoj računalniških iger za microsoft HoloLens : zaključno delo
Authors:ID Narat, Denis (Author)
ID Kolmanič, Simon (Mentor) More about this mentor... New window
Files:.pdf VS_Narat_Denis_2020.pdf (1,66 MB)
MD5: D39F65798E009FF7B9F746782AF1D1D1
PID: 20.500.12556/dkum/93669ffe-0ff8-49e5-a9a3-441defd53df6
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V diplomskem delu je predstavljen proces izdelave igre za Microsoft HoloLens v igralnem pogonu Unity. Igra predstavlja proces kuhanja kave in s tem predstavi različne funkcionalnosti, ki jih ponuja HoloLens. Za razvoj je uporabljen programski jezik C#. Diplomsko delo opisuje HoloLens, njegovo zgodovino ter funkcionalnost. Predstavljen je tudi igralni pogon Unity, kaj ponuja in katere funkcionalnosti so bile uporabljene. V praktičnem delu so predstavljene glavne značilnosti, ki jih ponuja HoloLens, kako so bile uporabljene v igri ter težave, s katerimi smo se soočili. Na koncu je predstavljena končna igra.
Keywords:HoloLens, računalniška igra, Unity, kuhanje kave
Place of publishing:Maribor
Place of performance:Maribor
Publisher:[D. Narat]
Year of publishing:2020
Number of pages:VIII, 48 str.
PID:20.500.12556/DKUM-75643 New window
UDC:004.92(043.2)
COBISS.SI-ID:23070742 New window
NUK URN:URN:SI:UM:DK:VZFGTNAY
Publication date in DKUM:28.01.2020
Views:2282
Downloads:294
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Licences

License:CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:06.01.2020

Secondary language

Language:English
Title:Computer games development for microsoft HoloLens
Abstract:In this diploma thesis a process of a game development in Unity game engine for Microsoft HoloLens is presented. The game represents a process of making coffee, thus presenting the various functionalities offered by HoloLens. The programming language used for the development is C#. The thesis describes HoloLens, its history and functionality. It also describes Unity game engine, what it offers and what features were used. The practical part of the thesis outlines the main features of HoloLens, how they were used in the game and the problems we faced. At the end, the gameplay of a finished game is shown.
Keywords:HoloLens, computer game, Unity, preparing coffee


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