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Title:Izdelava računalniške igre s pomočjo zapestnice Myo : diplomsko delo
Authors:ID Dolinar, Jure (Author)
ID Mlakar, Uroš (Mentor) More about this mentor... New window
ID Frančič, Aljaž (Comentor)
Files:.pdf UN_Dolinar_Jure_2021.pdf (1,88 MB)
MD5: F1CE587428A23415CEA58ADE7C4ADD18
PID: 20.500.12556/dkum/b1cd9083-7c00-43fe-b142-c9df97a31b2a
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:Večurno sedenje in čezmerno igranje iger negativno vpliva na naše zdravje, kar se odraža predvsem na našem skeletu. To lahko rešujemo z igrami, ki zahtevajo, da je igralec v stoječem položaju. Zato smo v sklopu diplomskega dela izdelali igro, ki zahteva prav to. Najprej smo predstavili osnovni pripomoček za igranje, pametno zapestnico Myo, njene specifikacije in način delovanja. Nato smo opisali funkcije vseh programov, ki smo jih pri izdelovanju zaključnega dela potrebovali in za kaj so bili uporabljeni. Sledi izdelava vmesnika, ki iz prejetih signalov z naprave Myo določi, kateri gib se izvaja. Predstavili smo tudi rezultate natančnosti vmesnika in podrobno izdelavo same igre. Na koncu smo primerjali našo rešitev s konkurenčno tehnologijo.
Keywords:Myo, Unity, igra
Place of publishing:Maribor
Place of performance:Maribor
Publisher:[J. Dolinar]
Year of publishing:2021
Number of pages:39 str.
PID:20.500.12556/DKUM-80164 New window
UDC:004.382.73/.77:004.388.4(043.2)
COBISS.SI-ID:94595843 New window
Publication date in DKUM:18.10.2021
Views:1259
Downloads:69
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Licences

License:CC BY-SA 4.0, Creative Commons Attribution-ShareAlike 4.0 International
Link:http://creativecommons.org/licenses/by-sa/4.0/
Description:This Creative Commons license is very similar to the regular Attribution license, but requires the release of all derivative works under this same license.
Licensing start date:31.08.2021

Secondary language

Language:English
Title:Making a computer game using the Myo armband
Abstract:Sitting for long periods of time and playing games excessively negatively affects our health, which is mainly reflected in our skeleton, this can be solved with games that require the player to be in a standing position. Therefore, as a part of the diploma work, we created a game that requires just that. We first introduced the basic gaming accessory, the Myo smart bracelet, its specifications and how it works. Then we describe the functions of all the programs that we have in making the final work needed and what they were used for. This is followed by the creation of an interface that determines which movement is performed from the signals received by the Myo device. We also presented the results of the interface accuracy and the detailed production of the game itself. In the end, we compared our solution with competing technology.
Keywords:Myo, Unity, Game


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