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Title:3D modeliranje realnega prostora v okolju Blender : diplomsko delo
Authors:ID Plej, Nikita (Author)
ID Rizman Žalik, Krista (Mentor) More about this mentor... New window
ID Kolmanič, Simon (Comentor)
Files:.pdf UN_Plej_Nikita_2022.pdf (3,26 MB)
MD5: 00A2658FB54EBF4AFDF19D18128BA11B
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:Diplomsko delo 3D modeliranje realnega prostora v okolju Blender je sestavljeno iz dveh delov. Prvi del predstavlja teorijo iz področja fotorealizma, grafičnega modeliranja in krajšo predstavitvijo vseh komponent in korakov, ki jih zajema proces grafičnega modeliranja. Na kratko je predstavljen tudi program Blender, v katerem je potekal proces tridimenzionalnega modeliranja scene, ki je kot celota predstavljen v drugem delu našega diplomskega dela. Tam so predstavljeni vsi postopki modeliranja posameznih modelov, ki predstavljajo komponente naše scene. Sledi implementacija materialov in tekstur na izdelane modele, sestavljanje celotne scene prostora, osvetlitev scene ter končna fotorealistična upodobitev našega prostora.
Keywords:3D modeliranje, Blender, fotorealizem
Place of publishing:Maribor
Place of performance:Maribor
Publisher:[N. Plej]
Year of publishing:2022
Number of pages:1 spletni vir (1 datoteka PDF (VIII, 46 f.))
PID:20.500.12556/DKUM-82466 New window
UDC:004.925(043.2)
COBISS.SI-ID:128544515 New window
Publication date in DKUM:17.10.2022
Views:1089
Downloads:173
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Licences

License:CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:22.08.2022

Secondary language

Language:English
Title:3D modeling of realistic space in Blender
Abstract:The thesis 3D modeling of real space in the Blender consists of two parts. The first part explains photorealism, graphic modeling, and a brief presentation of all the components and steps involved in the graphic modeling process. We also give a brief presentation of the program Blender, in which the process of three-dimensional modeling of the scene took place. The process is thoroughly explained in the second part of our thesis, where all the modeling procedures of individual models that represent the components of our scene are presented. This is followed by the application of materials and textures to the models, the assembling of the full room scenario, lighting of the scene, and the final photorealistic rendering of our room.
Keywords:3D modeling, Blender, photorealism


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