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Title:
Spletna večigralska igra v ogrodju angular z uporabo oblačne platforme firebase : diplomsko delo
Authors:
ID
Tršelič, Aleks
(
Author
)
ID
Lipuš, Bogdan
(
Mentor
)
More about this mentor...
Files:
VS_Trselic_Aleks_2023.pdf
(2,14 MB)
MD5: 6A99B48C0803B727B148F5B6B95B51BE
Language:
Slovenian
Work type:
Bachelor thesis/paper
Typology:
2.11 - Undergraduate Thesis
Organization:
FERI - Faculty of Electrical Engineering and Computer Science
Abstract:
Diplomska naloga je namenjena spoznavanju sveta iger in načinov implementacije večigralskega načina, pri katerem igra poteka med dvema igralcema ali ve igralci iz različnih lokaciji. V nalogi so predstavljene igre in njihov napredek skozi desetletja. Definirali smo uporabo in igranje namiznih, mobilnih in spletnih iger. Uporabili smo igralski pogon Phaser 3, ki je namenjen razvoju 2D iger. Predstavili smo platformo Firebase za shranjevanje in sinhronizacijo podatkov v realnem času. Pri izdelavi spletne aplikacije smo uporabili Angular. Za lažje povezovanje platforme Firebase in ogrodja Angular smo uporabili knjižnico AngularFire.
Keywords:
večigralska igra
,
igralna izkušnja
,
spletna aplikacija
Place of publishing:
Maribor
Place of performance:
Maribor
Publisher:
[A. Tršelič]
Year of publishing:
2023
Number of pages:
1 spletni vir (1 datoteka PDF (VII, 57 f.))
PID:
20.500.12556/DKUM-84011
UDC:
004.96:004.76(043.2)
COBISS.SI-ID:
155059203
Publication date in DKUM:
18.04.2023
Views:
974
Downloads:
130
Metadata:
Categories:
KTFMB - FERI
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Licences
License:
CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:
http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:
The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:
28.03.2023
Secondary language
Language:
English
Title:
Online multiplayer game in angular framework with cloud platform firebase
Abstract:
The thesis aims to explore the world of games and how to implement multiplayer mode, where the game is played between two or more players from different locations. The thesis presents games and their evolution over the decades. We define the use and play of desktop, mobile and online games. We have used the Phaser 3 game engine, which is designed for the development of 2D games. We presented the Firebase platform for real-time data storage and synchronisation. We used Angular to build a web application. We used the AngularFire library to facilitate the integration of the Firebase platform and the Angular framework.
Keywords:
multiplayer game
,
gaming experience
,
web application
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