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Title:Razvoj 3D igre za učenje pravilne higiene rok : diplomsko delo
Authors:ID Panzov, Mario (Author)
ID Kohek, Štefan (Mentor) More about this mentor... New window
ID Fijačko, Nino (Comentor)
Files:.pdf UN_Panzov_Mario_2024.pdf (23,60 MB)
MD5: 3E72EA99A8FA36191BAFAE763D543EF4
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:Diplomsko delo sledi razvoju 3D igre za učenje pravilne higiene rok. Igra skozi interaktivno izkušnjo predstavi pravilne korake umivanja rok z milom in vodo po smernicah Svetovne zdravstvene organizacije. V diplomskem delu obravnavamo postopek ustvarjanja 3D modelov likov za igro v programu Blender ter opišemo logiko in arhitekturo igre, ki smo jo konstruirali v programu Unity. S pomočjo ankete smo zbrali in analizirali podatke o izkušnjah igralcev, ki je zagotovila informacije o tem, kako so igralci sprejeli igro, informacije o izkušnjah igralcev z umivanjem rok v njihovem življenju ter usmeritve za izboljšave igre.
Keywords:Unity, Blender, 3D modeliranje, razvoj iger, higiena rok
Place of publishing:Maribor
Place of performance:Maribor
Publisher:[M. Panzov]
Year of publishing:2024
Number of pages:1 spletni vir (1 datoteka PDF (XI, 95 f.))
PID:20.500.12556/DKUM-88483 New window
UDC:004.388.4:331.483.1(043.2)
COBISS.SI-ID:202733059 New window
Publication date in DKUM:03.06.2024
Views:287
Downloads:69
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Licences

License:CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:06.05.2024

Secondary language

Language:English
Title:Development of a 3D game for learning correct hand hygiene
Abstract:This thesis follows the development of a 3D game for learning correct hand hygiene. Through an interactive experience, the game presents the correct steps of washing hands with soap and water according to the guidelines of the World Health Organisation. We describe the process of creating 3D models for the game in Blender and review the logic and architecture of the game, which was constructed in Unity. We collected and analysed player experience data through a survey, which provided information on how players received the game, information on players’ experiences with hand hygiene in their lives, as well as pointers for improvement of the game.
Keywords:Unity, Blender, 3D modeling, game development, hand hygiene


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