| | SLO | ENG | Cookies and privacy

Bigger font | Smaller font

Show document Help

Title:Razvoj računalniške igre »Finding Habo« s pomočjo knjižnice Pygame
Authors:ID Habjanič, Matej (Author)
ID Črepinšek, Matej (Mentor) More about this mentor... New window
ID Moravec, Matej (Comentor)
Files:.pdf VS_Habjanic_Matej_2024.pdf (1,72 MB)
MD5: 9A6AC2C72AFE950F55307F60F8E454B8
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V diplomskem delu je bil prikazan razvoj računalniške igre "Finding Habo" s pomočjo knjižnice Pygame. Knjižnica je bila podrobneje spoznana od modulov, ki jih vsebuje, do njihove implementacije in uporabe. Prav tako je bil obravnavan programski jezik Python, v katerem deluje ta knjižnica. Predstavljeno je bilo tudi psihološko ozadje razvoja igre, pa tudi koncepti, ki so bili izdelani pri načrtovanju igre.
Keywords:Pygame, Python, razvoj igre, Finding Habo
Place of publishing:Maribor
Publisher:[M. Habjanič]
Year of publishing:2024
PID:20.500.12556/DKUM-89317 New window
UDC:004.96(043.2)
COBISS.SI-ID:216856067 New window
Publication date in DKUM:08.08.2024
Views:539
Downloads:148
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
:
Copy citation
  
Average score:(0 votes)
Your score:Voting is allowed only for logged in users.
Share:Bookmark and Share



Hover the mouse pointer over a document title to show the abstract or click on the title to get all document metadata.

Licences

License:CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:09.07.2024

Secondary language

Language:English
Title:Development of "Finding Habo" videogame using the Pygame library
Abstract:In the thesis, the development of the computer game "Finding Habo" was presented with the use of the Pygame library. The library was thoroughly explored, from the modules it contains to their implementation and use. Additionally, the programming language Python, in which this library operates, was addressed. The psychological background of game development was also presented, as well as the concepts that were formulated during the game's planning.
Keywords:Pygame, Python, videogame development, Finding Habo


Comments

Leave comment

You must log in to leave a comment.

Comments (0)
0 - 0 / 0
 
There are no comments!

Back
Logos of partners University of Maribor University of Ljubljana University of Primorska University of Nova Gorica