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Title:Razvoj aktivne igre hokejist : magistrsko delo
Authors:ID Ilc, Matic (Author)
ID Črepinšek, Matej (Mentor) More about this mentor... New window
Files:.pdf MAG_Ilc_Matic_2024.pdf (2,55 MB)
MD5: 3C26DEB96D820C23909970199B23AD28
 
Language:Slovenian
Work type:Master's thesis/paper
Typology:2.09 - Master's Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V okviru magistrskega dela smo razvili aktivno mobilno igro za hokejsko napravo Game Changer. Najprej smo opisali delovanje aktivnih računalniških iger in pregledali literaturo o njihovem vplivu na promocijo zdravega načina življenja. Igro smo razvili v ogrodju Flutter, v povezavi z igralnim pogonom Flame in grafičnim orodjem Tiled. V delu smo podrobno opisali vse korake razvoja, od začetnega načrtovanja do prvega testnega zagona. Kot idejo smo izbrali vrsto igre Endless Runner, ki jo uporabnik zažene na mobilni napravi in upravlja z uporabo naprave Game Changer. Po razvoju smo izvedli testiranje na več osebah, da bi izboljšali uporabniško izkušnjo. Ugotovili smo, da je bilo testiranje uspešno, saj smo na podlagi povratnih informacij uvedli številne spremembe.
Keywords:aktivne računalniške igre, hokej, Flutter, Flame
Place of publishing:Maribor
Place of performance:Maribor
Publisher:[M. Ilc]
Year of publishing:2024
Number of pages:1 spletni vir (1 datoteka PDF (XI, 64 str.))
PID:20.500.12556/DKUM-90223 New window
UDC:004.388.4(043.2)
COBISS.SI-ID:276178947 New window
Publication date in DKUM:23.04.2026
Views:98
Downloads:5
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Licences

License:CC BY-SA 4.0, Creative Commons Attribution-ShareAlike 4.0 International
Link:http://creativecommons.org/licenses/by-sa/4.0/
Description:This Creative Commons license is very similar to the regular Attribution license, but requires the release of all derivative works under this same license.
Licensing start date:26.08.2024

Secondary language

Language:English
Title:Development of the hockey player exertion game
Abstract:In this master's thesis, we developed an exertion mobile game for the hockey device -Game Changer. First, we described the functioning of exertion video games and reviewed the literature of their impact on promoting a healthy lifestyle. The game was developed using the Flutter framework, in conjunction with the Flame game engine and the Tiled graphic tool. In the thesis, we detailed all stages of development, from the initial planning to the first test run. We chose the Endless Runner genre, which the user runs on a mobile device and controls using the Game Changer device. After development, we conducted testing on multiple users to improve the user experience. We found that the testing was successful, as we implemented several changes based on the received feedback.
Keywords:active video games, hockey, Flutter, Flame


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