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Title:Application of Virtual Reality in Chemistry and Chemical Engineering : magistrsko delo
Authors:ID Virant, Maj (Author)
ID Bren, Urban (Mentor) More about this mentor... New window
ID Furlan, Veronika (Comentor)
Files:.pdf MAG_Virant_Maj_2024.pdf (4,91 MB, This file will be accessible after 23.09.2027)
MD5: FFEE427D789A99F0F3021E535EA18B18
 
Language:English
Work type:Master's thesis/paper
Typology:2.09 - Master's Thesis
Organization:FKKT - Faculty of Chemistry and Chemical Engineering
Abstract:The aim of the Master’s thesis was to evaluate the current and potential applications of virtual reality technology in chemistry and chemical engineering, as well as to evaluate the use of virtual reality for educational purposes. First, we made an overview of the numerous applications of the virtual reality technology with a specific focus on its current use in the chemistry and chemical engineering fields, including research and educational environments as well as industrial applications. It was found that the use of virtual reality technology is growing in all areas, with training, remote collaboration, and interactive learning being the most prominent fields. To assess the effectiveness of virtual reality as an educational tool, we performed a study with second year students of Chemistry and Chemical Engineering programs at the Faculty of Chemistry and Chemical Engineering, University of Maribor. Students were divided into two groups, one undertaking a training on the proper use of fume hoods in virtual reality and the other group performing the same training in a real chemical laboratory. Students from both groups took a knowledge evaluation test and a personal experience survey after the training. The test results have shown that virtual reality can be just as effective or potentially even more effective than conventional training in the chemical laboratory. The average score of the virtual reality group was 2.5% higher than that of the group performing conventional training in a chemical laboratory, although we did not confirm a statistically significant difference between the scores. We also prepared a personal experience survey to evaluate the students’ personal experience and interest in using virtual reality as an educational tool. It was observed that there is a lot of enthusiasm from the students for the use of virtual reality technology and that the group performing the training in virtual reality reported a significantly better subjective experience scores, and due to fewer reported distractions remained more focused on the training content compared to the group that underwent the training in a real chemical laboratory. The results of the Master’s thesis suggest that virtual reality presents an effective alternative to traditional live training methods. Future research should be conducted with larger groups focusing especially on the long-term retention of the acquired knowledge and on the application in real-world scenarios, such as laboratory exercises, device training, and safety procedures training, to fully reveal the potential of virtual reality for educational purposes.
Keywords:virtual reality technology, Meta Quest, correct use of fume hoods in virtual reality, correct use of fume hoods in a chemical laboratory, R programming language
Place of publishing:Maribor
Place of performance:Maribor
Publisher:[M. Virant]
Year of publishing:2024
Number of pages:1 spletni vir (1 datoteka PDF (XII, 61 f.))
PID:20.500.12556/DKUM-90564 New window
UDC:004.946.5:66(043.2)
COBISS.SI-ID:220189955 New window
Publication date in DKUM:20.11.2024
Views:172
Downloads:0
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FKKT
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Licences

License:CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:09.09.2024

Secondary language

Language:Slovenian
Title:Uporaba virtualne resničnosti v kemiji in kemijskem inženirstvu
Abstract:Namen zaključnega dela je bil preučiti trenutno in potencialno uporabo tehnologije navidezne resničnosti v kemiji in kemijskem inženirstvu ter oceniti učinkovitost navidezne resničnosti v izobraževalnem okolju. Najprej smo naredili pregled številnih aplikacij tehnologije navidezne resničnosti s posebnim poudarkom na njeni trenutni uporabi na področju kemije in kemijskega inženirstva, vključno z raziskovalnimi in izobraževalnimi okolji ter industrijskimi aplikacijami. Ugotovili smo, da se uporaba tehnologije navidezne resničnosti povečuje na vseh področjih, pri čemer so trenutno najizrazitejši primeri uporabe usposabljanje, sodelovanje na daljavo in interaktivno učenje. Da bi preverili učinkovitost navidezne resničnosti kot izobraževalnega orodja, smo izvedli študijo s študenti drugega letnika Kemije in Kemijskega inženirstva na Fakulteti za kemijo in kemijsko tehnologijo Univerze v Mariboru. Študentje so bili razdeljeni v dve skupini, pri čemer je ena skupina opravila usposabljanje o pravilni uporabi digestorija v navidezni resničnosti, druga pa je enako usposabljanje opravila v resničnem kemijskem laboratoriju. Študentje v obeh skupinah so po usposabljanju rešili vprašalnik za preverjanje osvojenega znanja in vprašalnik za oceno izkušnje oziroma zadovoljstva z usposabljanjem. Rezultati vprašalnikov so pokazali, da je virtualna resničnost lahko enako oz. celo bolj učinkovita od običajnega laboratorijskega usposabljanja. Povprečni rezultat skupine, ki je opravila usposabljanje v navidezni resničnosti, je bil za 2,5 % boljši od skupine, ki je opravila konvencionalno usposabljanje v kemijskem laboratoriju, čeprav med rezultatoma obeh skupin nismo potrdili statistično značilne razlike. Pripravili smo tudi vprašalnike za oceno izkušnje oz. zadovoljstva z usposabljanjem, s katerimi smo preverili osebno izkušnjo in zanimanje študentov za uporabo navidezne resničnosti v izobraževalne namene. Ugotovili smo, da je med študenti veliko navdušenja nad tehnologijo navidezne resničnosti in da so študentje v skupini, ki je opravila usposabljanje v navidezni resničnosti, višje ocenili subjektivno izkušnjo ter zaradi manj motečih dejavnikov dlje časa ostali osredotočeni za podano vsebino v primerjavi s skupino, ki je opravila tradicionalno usposabljanje v živo v kemijskem laboratoriju. Rezultati magistrskega dela kažejo, da navidezna resničnost predstavlja učinkovito alternativo tradicionalnim metodam usposabljanja v živo. V prihodnje bi bilo smiselno opraviti raziskave z večjim številom udeležencev, ki bi se osredotočale na preverjanje dolgoročno osvojenega znanja po usposabljanju v navidezni resničnosti in na uporabo v realnih scenarijih, kot so laboratorijske vaje, usposabljanja za uporabo naprav in usposabljanja o varnostnih postopkih, kar bi dodatno razkrilo potencial tehnologije navidezne resničnosti na področju izobraževanja.
Keywords:tehnologija navidezne resničnosti, Meta Quest, pravilna uporaba digestorija v navidezni resničnosti, pravilna uporaba digestorija v kemijskem laboratoriju v živo, R programski jezik


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