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Title:3D verižne kode F26, F6 in 5OT za opis skeletov vokseliziranih objektov
Authors:ID Pjević, Goran (Author)
ID Žalik, Borut (Mentor) More about this mentor... New window
Files:.pdf MAG_Pjevic_Goran_2024.pdf (1,80 MB)
MD5: B414E3E6F7F14BDA91F8FEB44B1DBC57
 
Language:Slovenian
Work type:Master's thesis/paper
Typology:2.09 - Master's Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V magistrskem delu opišemo tehnike za tvorbo 3D verižnih kod, primernih za opis skeletov vokseliziranih geometrijskih objektov. Osredotočimo se na Freemanovi verižni kodi v 26 in 6 smeri (F26 in F6) ter 5-ortogonalno verižno kodo (5OT). Te verižne kode nato uporabimo za stiskanje 3D skeletov. Verižne kode stisnemo z algoritmi stiskanja RLE, LZW, bzip2 in bzip3 ter primerjamo njihovo uspešnost.
Keywords:3D geometrijski objekti, brezizgubno stiskanje podatkov, primerjava metod RLE, LZW, bzip2 in bzip3
Place of publishing:Maribor
Publisher:[G. Pjević]
Year of publishing:2024
PID:20.500.12556/DKUM-90655 New window
UDC:004.92:004.627(043.2)
COBISS.SI-ID:221233667 New window
Publication date in DKUM:23.12.2024
Views:119
Downloads:43
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Licences

License:CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:13.09.2024

Secondary language

Language:English
Title:3D chain codes F26, F6 and 5OT to describe skeletons of voxelised objects
Abstract:Techniques for generating 3D chain codes, suitable for describing skeletons of voxelised geometric objects, are presented in this thesis. We focus on Freeman chain codes in 26 and 6 directions (F26 and F6) as well as the 5-orthogonal chain code (5OT). These chain codes are then used to compress 3D skeletons. The obtained sequences of chain codes are compressed finally with RLE, LZW, bzip2 and bzip3 compression algorithms to evaluate their compression ratio.
Keywords:3D geometric objects, lossless data compression, comparison of RLE, LZW, bzip2 and bzip3


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