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Title:Interaktivni šahovski robot z računalniškim vidom in algoritmi umetne inteligence : magistrsko delo
Authors:ID Ostruh, Anže (Author)
ID Župerl, Uroš (Mentor) More about this mentor... New window
ID Hace, Aleš (Mentor) More about this mentor... New window
ID Golob, Mitja (Comentor)
Files:.pdf MAG_Ostruh_Anze_2025.pdf (8,18 MB)
MD5: 2623CE0693C20287EE7E5B78368B548D
 
Language:Slovenian
Work type:Master's thesis/paper
Typology:2.09 - Master's Thesis
Organization:FS - Faculty of Mechanical Engineering
Abstract:V magistrskem delu je bil zasnovan in implementiran prototip interaktivnega robotskega sistema za igranje šaha, ki temelji na integraciji metod računalniškega vida in algoritmov umetne inteligence. Sistem je bil preizkušen v laboratorijskem okolju, kjer je z visoko natančnostjo zaznaval poteze igralca tudi v spremenljivih svetlobnih pogojih, obenem pa je šahovski robot zagotavljal zanesljivo izvajanje potez. Rezultati potrjujejo izvedljivost in robustnost zasnovanega sistema ter nakazujejo njegov potencial kot izhodišče za nadaljnje raziskave in razvoj na področju interakcije med človekom in robotom.
Keywords:kolaborativni robot, konvolucijske nevronske mreže, računalniški vid, šah, umetna inteligenca
Place of publishing:Maribor
Place of performance:Maribor
Publisher:[A. Ostruh]
Year of publishing:2025
Number of pages:1 spletni vir (1 datoteka PDF (XVI, 87 f.))
PID:20.500.12556/DKUM-94528 New window
UDC:007.52:794.1(043.2)
COBISS.SI-ID:249155075 New window
Publication date in DKUM:05.09.2025
Views:230
Downloads:140
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FS
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Licences

License:CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:20.08.2025

Secondary language

Language:English
Title:An Interactive Chess-Playing Robot using Computer Vision and Artificial Intelligence Algorithms
Abstract:This thesis presents the design and implementation of an interactive chess-playing robot that integrates computer vision techniques with artificial intelligence algorithms. The system was tested in a laboratory environment, where it demonstrated a high level of accuracy in detecting player moves under varying lighting conditions, while the robotic arm reliably carried out moves on the chessboard. The results confirm the feasibility and robustness of the proposed system and underscore its potential as a basis for further research and development in human–robot interaction.
Keywords:artificial intelligence, chess, collaborative robot, computer vision, convolutional neural networks


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