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Title:Razvoj računalniške igre Clicker Enemies : diplomsko delo
Authors:ID Sukič, Anej (Author)
ID Črepinšek, Matej (Mentor) More about this mentor... New window
Files:.pdf VS_Sukic_Anej_2026.pdf (2,27 MB)
MD5: 4AC54C9FC236273D7B682E9779054ADE
 
.zip VS_Sukic_Anej_2026.zip (2,32 GB)
MD5: 34E556C6CE9E72DD1CC4BAD39A6BF32A
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V diplomskem delu je bila razvita računalniška igra Clicker Enemies, ki temelji na mehanikah inkrementalnih iger. Vključuje različne vrste nadgradenj, sovražnikov, posebnih sposobnosti ter mehanike »roguelite«. Razvita je bila v igralnem pogonu Unity z uporabo programskega jezika C#. Predstavljen je bil tudi žanr inkrementalnih iger, izbrane igre so bile med seboj primerjane, analizirane so bile njihove glavne mehanike.
Keywords:razvoj videoiger, inkrementalne igre, Unity
Place of publishing:Maribor
Place of performance:Maribor
Publisher:[A. Sukič]
Year of publishing:2026
Number of pages:1 spletni vir (1 datoteka PDF (VIII, 43 str.))
PID:20.500.12556/DKUM-98302 New window
UDC:004.96(043.2)
COBISS.SI-ID:284866563 New window
Publication date in DKUM:29.06.2026
Views:425
Downloads:82
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Licences

License:CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:03.06.2026

Secondary language

Language:English
Title:Development of the Clicker Enemies computer game
Abstract:In the diploma thesis, the computer game Clicker Enemies was developed. The game is based on the mechanics of incremental games. It includes various types of upgrades, enemies, special abilities and "roguelite" mechanics. It was developed in the Unity game engine using the C# programming language. The genre of incremental games was also presented, selected games were compared with each other and their main mechanics were analyzed.
Keywords:game development, incremental games, Unity


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