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Title:
STOPNJE NATANČNOSTI GEOMETRIJSKIH MODELOV
Authors:
ID
Olaj, Nataša
(
Author
)
ID
Rizman Žalik, Krista
(
Mentor
)
More about this mentor...
Files:
UNI_Olaj_Natasa_2011.pdf
(2,67 MB)
MD5: D34A63355E7C41A8286DC46F5F3CE0A5
PID:
20.500.12556/dkum/a6dd9d71-b52d-4a63-a7c2-d3be2849463e
Language:
Slovenian
Work type:
Bachelor thesis/paper
Organization:
FERI - Faculty of Electrical Engineering and Computer Science
Abstract:
Cilj diplomske naloge je preučiti delovanje stopenj natančnosti (Level of details - LOD) geometrijskih modelov ter pokazati možnosti uporabe v orodju Cinema 4D z uporabo vtičnika SimpleMakerPro. LOD je pomembno orodje za ohranjanje interaktivnosti. LOD poskuša premostiti kompleksnosti in zmogljivosti, ki urejajo količino podrobnosti modelov, ki se uporabljajo v virtualnem svetu. LOD odvisen od pogleda (view.dependent LOD) rešuje probleme z velikimi objekti. Hierarhični LOD lahko reši problem z majhnimi objekti (spajanje predmetov v sklope; na zadostni razdalji, poenostavi sklope in ne posamezne predmete). Kljub prednostim CLOD (zvezne LOD) in LOD odvisen od pogleda so tradicionalne DLOD (diskretne LOD) še daleč najpogostejši pristop v praksi.
Keywords:
geometrijski modeli
,
stopnje natančnosti
,
LOD
Place of publishing:
Maribor
Publisher:
[N. Olaj]
Year of publishing:
2011
PID:
20.500.12556/DKUM-20309
UDC:
004.94(043.2)
COBISS.SI-ID:
15878934
NUK URN:
URN:SI:UM:DK:9M2CYG1V
Publication date in DKUM:
23.09.2011
Views:
10295
Downloads:
165
Metadata:
Categories:
KTFMB - FERI
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Secondary language
Language:
English
Title:
LEVEL OF DETAIL OF GEOMETRIC MODELS
Abstract:
The aim of thesis was to research the functioning of level of detail (LOD) of geometric models and demonstrate the possibility of using the tool to use Cinema 4D plugin SimpleMakerPro. LOD is an important tool for maintaining interactivity. LOD is trying to overcome the complexity and capacity of governing the amount of detail models used in the virtual world. View-dependent LOD solve problems with large objects. Hierarchical LOD can solve the problem with small objects (objects merge into lots, at a sufficient distance, to simplify the sets and not individual items). Despitethe advantages of CLOD and view-dependent LOD, traditional DLOD have the far most common approach in practice.
Keywords:
geometric models
,
level of detail
,
LOD
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