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Title:MREŽNA ARHITEKTURA POGONOV UNREAL
Authors:ID Škorjanc, Matjaž (Author)
ID Kolmanič, Simon (Mentor) More about this mentor... New window
ID Guid, Nikola (Comentor)
Files:.pdf UNI_Skorjanc_Matjaz_2011.pdf (2,06 MB)
MD5: 23CC30D8D61C62C1467DB27153647CBE
PID: 20.500.12556/dkum/f8cd6055-00bb-4072-8259-a9a1f1288f14
 
Language:Slovenian
Work type:Bachelor thesis/paper
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V svetu računalniških iger že dolgo časa prevladuje mrežno igranje z dvema ali več igralci hkrati. Učinkovitost, zanesljivost in dobro delovanje teh iger lahko dosežemo z uporabo primernega igralnega pogona ter s pravilnim razumevanjem konceptov programiranja mrežne podpore. To diplomsko delo razloži princip delovanja mrežne arhitekture pogona Unreal, osnovne parametre uporabljenih primitivov, sintakso in semantiko programiranja mrežne podpore in predstavi primer potezne igre Kamen s podporo za dva igralca.
Keywords:računalniške igre, mrežne igre, večigralstvo, pogon Unreal
Place of publishing:Maribor
Publisher:[M. Škorjanc]
Year of publishing:2011
PID:20.500.12556/DKUM-20343 New window
UDC:004.45:004.92(043.2)
COBISS.SI-ID:15665174 New window
NUK URN:URN:SI:UM:DK:GXCJAR4Q
Publication date in DKUM:26.09.2011
Views:3546
Downloads:608
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Secondary language

Language:English
Title:UNREAL NETWORKING ARCHITECTURE
Abstract:Online games have been a dominant category of computer games for a long time already. Reliability, efficiency and good working of online games can be achieved by carefully choosing suitable game engine and correct understanding of programming concepts related to online gaming. This document explains basic concepts of Unreal networking, basic parameters of primitives, syntax and semantics for programming network support and presents simple turn based multiplayer game named Stone.
Keywords:computer games, online games, multiplayer, Unreal engine


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