| | SLO | ENG | Cookies and privacy

Bigger font | Smaller font

Show document Help

Title:FIZIKALNA SIMULACIJA TRKOV V MODELIRNIKU CINEMA 4D
Authors:ID Avberšek, Mateja (Author)
ID Rizman Žalik, Krista (Mentor) More about this mentor... New window
ID Mongus, Domen (Comentor)
Files:.pdf UNI_Avbersek_Mateja_2012.pdf (2,15 MB)
MD5: A214B0409D5C86DD44A567FBC53FCBDF
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V tej diplomski nalogi predstavimo zaznavanje trkov. V navideznih okoljih se pogosto srečamo z objekti sestavljenih oblik, zahtevnih za zaznavo njihovih trkov. Zato podrobneje predstavimo metode z obsegajočimi volumni, ki učinkovito zmanjšajo število testiranj med objekti. V simuliranem okolju pa ne naletimo le na trke med pari objektov, zelo pogosto je teh objektov več. Prav zato v diplomski nalogi obravnavamo tudi načine odkrivanja trkov večjega števila objektov. Temu sledi opis odzivov na trk. Obravnavamo trke prožnih in togih teles ter predstavimo modul Dynamics v modelirniku Cinema 4D, ki skrbi za simulacijo trkov med njimi. Opisana je tudi uporaba modula za izdelavo animacije.
Keywords:obsegajoči volumen, trki, Dynamics, hierarhično drevo
Place of publishing:Maribor
Publisher:[M. Avberšek]
Year of publishing:2012
PID:20.500.12556/DKUM-38159 New window
UDC:004.942:519.876.5(043.2)
COBISS.SI-ID:16512534 New window
NUK URN:URN:SI:UM:DK:6DJ8AVBL
Publication date in DKUM:21.11.2012
Views:5882
Downloads:210
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
:
Copy citation
  
Average score:(0 votes)
Your score:Voting is allowed only for logged in users.
Share:Bookmark and Share



Hover the mouse pointer over a document title to show the abstract or click on the title to get all document metadata.

Secondary language

Language:English
Title:PHYSICAL SIMULATION OF COLLISIONS IN CINEMA 4D
Abstract:This diploma work considers the detection of collisions. In a simulated environment we get confronted with many complex objects and that is why the methods of detecting collisions with bounding volumes are represented in detail, because those can effectively minimize the number of tests between the objects. In a simulated environment in many cases there are more than just two objects that might collide.That is the reason this diploma work also considers ways of discovering collisions between numerous objects.This is followed by a short description of reactions that occur during the collision. Collisions of both, rigid and soft bodies, are considered. Also, the module called Dynamics, from the modeler Cinema 4D is represented. The Dynamics module takes care of the collisions between rigid and soft objects. Proper use of module in the purposes of creating an animaton is included in the presented diploma work.
Keywords:bounding volume, collision, Dynamics, hierarchical tree


Comments

Leave comment

You must log in to leave a comment.

Comments (0)
0 - 0 / 0
 
There are no comments!

Back
Logos of partners University of Maribor University of Ljubljana University of Primorska University of Nova Gorica