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Title:ODPRTOKODNA SPLETNA ARHITEKTURA ZA RAZVOJ VEČIGRALSKIH IGER
Authors:ID Pelc, Taj (Author)
ID Rajkovič, Uroš (Mentor) More about this mentor... New window
Files:.pdf MAG_Pelc_Taj_2013.pdf (2,04 MB)
MD5: FA9235472D33649026964B5A811B35B8
 
Language:Slovenian
Work type:Master's thesis
Organization:FOV - Faculty of Organizational Sciences in Kranj
Abstract:Čeprav je na voljo veliko orodij za izdelavo spletnih iger HTML5, je razvoj večigralske igre še vedno zapleten. Razvijalci morajo namesto aplikacije za odjemalce razviti tudi strežnik in poskrbeti za komunikacijo med vsemi odjemalci in strežnikom. Da bi skrajšali čas, potreben za izvedbo večigralstva, smo razvili spletno arhitekturo za razvoj večigralskih iger, ki predpisuje pravilo, po katerem lahko delujejo spletne igre. Na podlagi predlagane arhitekture smo razvili celovito platformo za razvoj večigralskih iger Chilly Framework, ki deluje kot spletni strežnik in ponuja funkcije za sinhronizacijo stanja igre med odjemalci in strežnikom. Da smo preverili, ali arhitektura v praksi deluje, smo s pomočjo Chilly Frameworka izdelali prototipno igro Shell Wars.
Keywords:spletna arhitektura, razvoj iger, Chilly Framework, Shell Wars
Place of publishing:Maribor
Year of publishing:2013
PID:20.500.12556/DKUM-41737 New window
COBISS.SI-ID:7237395 New window
NUK URN:URN:SI:UM:DK:OQ9UONSZ
Publication date in DKUM:07.11.2013
Views:1648
Downloads:119
Metadata:XML DC-XML DC-RDF
Categories:FOV
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Secondary language

Language:English
Title:OPENSOURCE WEB ARCHITECTURE FOR THE DEVELOPMENT OF MULTIPLAYER GAMES
Abstract:The development of multiplayer web-based games is still complex, even though a large number of tools for developing HTML5 games exist. In a multiplayer game, developers have to create two separate applications, one for the server and one for the client. They also have to implement two-way communication between the client and the server and keep all the clients and the server in sync. We developed a platform for the development of multiplayer games based on a proposed architecture called Chilly Framework. The platform acts as a web server and exposes a front-end and a back-end library which can be used to communicate between the clients and the server and keep the game state in sync. To test wheter the architecture works in practice we also developed a prototype game with Chilly Framework called Shell Wars.
Keywords:web architecture, game development, Chilly Framework, Shell Wars


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