| | SLO | ENG | Cookies and privacy

Bigger font | Smaller font

Show document Help

Title:Evolucija grafične podobe v video igrah
Authors:ID Bakač, Gašper (Author)
ID Tratnik, Polona (Mentor) More about this mentor... New window
Files:.pdf UN_Bakac_Gasper_2016.pdf (1,52 MB)
MD5: EDADE68A7A0A326A3FFB4D9CA3C04166
 
Language:Slovenian
Work type:Undergraduate thesis
Typology:2.11 - Undergraduate Thesis
Organization:PEF - Faculty of Education
Abstract:V diplomskem delu raziskujem, kako tehnologija vpliva na evolucijo grafične podobe v video igrah. Zanima me korelacija likovnih prvin v povezavi s tehnologijo in grafično podobo. Prav tako skušam ugotoviti, kako grafična podoba v video igrah vpliva na potopitveni učinek. Namen diplomskega dela je pregledati evolucijo grafične podobe video iger od njihovega nastanka do danes, in sicer z uporabo sodobne metode arheologije medijev. Z zgodovinskim pregledom sem ugotovil, da tehnične omejitve vsekakor vplivajo na grafično podobo v video igrah. Ugotovil sem tudi, da včasih tehnologija poganja evolucijo grafične podobe, včasih pa je ravno obratno in grafična podoba poganja evolucijo tehnologije, potrebne za grafično podobo. Ugotovil sem, da brez likovnih prvin ne bi bilo grafičnega izrisa. Grafična podoba vpliva tudi na potopitev in čim bolj je le ta podobna svetu, ki nas obdaja, bolj prepričljiva je potopitev.
Keywords:grafična podoba, video igre, potopitev, likovne prvine
Place of publishing:Maribor
Publisher:[G. Bakač]
Year of publishing:2016
PID:20.500.12556/DKUM-59942 New window
UDC:766:794-028.23 (043.2)
COBISS.SI-ID:22359560 New window
NUK URN:URN:SI:UM:DK:AE9XLBVW
Publication date in DKUM:28.07.2016
Views:1625
Downloads:149
Metadata:XML DC-XML DC-RDF
Categories:PEF
:
Copy citation
  
Average score:(0 votes)
Your score:Voting is allowed only for logged in users.
Share:Bookmark and Share



Hover the mouse pointer over a document title to show the abstract or click on the title to get all document metadata.

Secondary language

Language:English
Title:Evolution of graphic image in video games
Abstract:This diploma thesis explores how technology affects the evolution of graphics in video games. We were interested in the correlation artistic elements have with technology and graphics. Additionally, we wanted to establish how video game graphics influence the immersion effect. The thesis aims to provide a historical overview of video game graphics from its origins and up to the present by using the modern method of media archaeology. The historical overview has shown that technical restrictions unequivocally affect the graphics of video games. We have established that, in some cases, technology is the one encouraging the evolution of graphics, while in other cases it is the graphics that encourage the evolution of technology, required for specific graphics. We have also asserted that without artistic elements there would be no graphic display. Furthermore, graphics also influence the immersion effect. The more they reflect the world around us, the more convincing the immersion.
Keywords:graphics, video games, immersion, artistic elements


Comments

Leave comment

You must log in to leave a comment.

Comments (0)
0 - 0 / 0
 
There are no comments!

Back
Logos of partners University of Maribor University of Ljubljana University of Primorska University of Nova Gorica