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Title:MOBILNA IGRA ZA UČENJE METODE PRINCE2
Authors:ID Jevšinek, Peter (Author)
ID Novak, Bojan (Mentor) More about this mentor... New window
ID Kous, Katja (Comentor)
Files:.pdf VS_Jevsinek_Peter_2016.pdf (1,75 MB)
MD5: 9390FFE25ED202D76AF1E2CFC6902966
 
Language:Slovenian
Work type:Undergraduate thesis
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:Namen diplomskega dela je izdelava lastne mobilne igre za pomoč pri učenju metode PRINCE2, omejene le na del sklopa celotne metodologije. Za potrebe izdelave igre sem najprej predstavil vsebino metode PRINCE2. Osredotočil sem se na procesni del metodologije in organizacijsko strukturo ter vloge sodelujočih v projektu. PRINCE2 je zelo obširna in hkrati tudi ena bolj razširjenih metodologij za vodenje projektov. Bistvo diplomskega dela je priprava zanimivega in poučnega pristopa igranja igre na temo izobraževanja. Igra temeljni na principu reševanja kviza: sestavljajo jo vprašanja z več možnimi odgovori. Dodal sem še elementa strategije ter pustolovščine. Vključil sem tudi pregled in analizo priporočil za izdelavo mobilnih in spletnih iger za pomoč pri izobraževanju in učenju.
Keywords:metodologija PRINCE2, učenje, mobilna igra
Place of publishing:Maribor
Publisher:P. Jevšinek
Year of publishing:2016
PID:20.500.12556/DKUM-61219 New window
UDC:621.397.7-026.26:004.354.7(043.2)
COBISS.SI-ID:20183062 New window
NUK URN:URN:SI:UM:DK:R4IWGIKU
Publication date in DKUM:06.09.2016
Views:2010
Downloads:132
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Secondary language

Language:English
Title:MOBILE GAME TO LEARN PRINCE2 METHOD
Abstract:The purpose of the thesis is making of the mobile game to learn PRICEN2 method, restricted only to the part of the entire method. For the needs of making the game, I fist made content review of PRINCE2 methodology. Focus was on the methodology processes and organization structure, with their roles and responsibilities. PRINCE2 is one of the most common used methodology for project management. The essence of the thesis is to create interesting and instructive approach while playing educational game. It is a quiz game with elements of strategy and adventure. Furthermore, I have also included a review and analysis of recommendations for making mobile and online games to use them as an educational and learning tool.
Keywords:PRINCE2 methodology, learning, mobile game


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