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Title:Priprava mavrice v virtualnem okolju
Authors:ID Lakič, Matej (Author)
ID Mongus, Domen (Mentor) More about this mentor... New window
Files:.pdf UN_Lakic_Matej_2017.pdf (1,15 MB)
MD5: 2DA0B4A7D15D9BC6744D03EE13AA5C32
PID: 20.500.12556/dkum/d349c081-ae59-482a-9015-02947e487955
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:Mavrica je pogosto uporabljen motiv v animiranih otroških filmih in animacijah. Simbolizira barvitost, igrivost in harmonijo ter že od nekdaj vzbuja človeško domišljijo. V diplomskem delu obravnavamo animacijo fizikalnega ozadja mavrice in tri njene predstavitve v virtualnem okolju. V ta namen najprej predstavimo nastanek mavrice. Nato se posvetimo trem predstavitvam s katerimi želimo doseči realistično upodobitev treh različnih vrst mavric in preveriti kako natančno lahko videz upodobljenih mavric približamo mavricam iz resničnega sveta. V ta namen uporabimo programsko orodje Cinema 4D.
Keywords:mavrica, animacija, barvni spekter, lom in odboj svetlobe, geometrija mavric
Place of publishing:[Maribor
Publisher:M. Lakič
Year of publishing:2017
PID:20.500.12556/DKUM-66883 New window
UDC:004.928(043.2)
COBISS.SI-ID:20883222 New window
NUK URN:URN:SI:UM:DK:AXLALJDV
Publication date in DKUM:18.08.2017
Views:7154
Downloads:207
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Licences

License:CC BY-ND 4.0, Creative Commons Attribution-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nd/4.0/
Description:Under the NoDerivatives Creative Commons license one can take a work released under this license and re-distribute it, but it cannot be shared with others in adapted form, and credit must be provided to the author.
Licensing start date:14.07.2017

Secondary language

Language:English
Title:Representation of the rainbow in a virtual environment
Abstract:Rainbow is an often used motive in animated children movies and animations. It symbolizes colorfulness, playfulness and harmony, thus inspiring human imagination since time immemorial. This diploma thesis focuses on the animation of the physical background of the rainbow with three different representations in virtual environments. First we thoroughly present the formation of the rainbow. Then we focus on three representations with whom we want to achieve a realistic depiction of three different types of rainbows and thus determine how accurately virtual rainbows can be visualised in comparison to the rainbows from the real world. For this purpose, we used the software tool called Cinema 4D.
Keywords:rainbow, animation, color spectrum, refraction and reflection of the light, geometry of rainbows


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