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Title:Zvok in zvočni efekti pri razvoju iger
Authors:ID Šarić, Lovro (Author)
ID Črepinšek, Matej (Mentor) More about this mentor... New window
Files:.pdf UN_Saric_Lovro_2018.pdf (649,12 KB)
MD5: 8BDB4F9AFF0642CD7896EAFD161EB19C
PID: 20.500.12556/dkum/4d82c295-bbd8-4291-8b47-f1aa8add8a21
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:V delu najprej navedemo pomembne faktorje v digitalnem zvoko. Potem analiziramo pogoste avdio formate uporabljane pri razvoju iger in predstavimo avdio sistem LibGDX igralnega pogona. Potem analiziramo Unity avdio sistem na večjem nivoju abstrakcije. Na koncu analiziramo avdio sistem Unreal Engine 4 in implementacije njegovih novih funkcionalnosti, kot so DSP efekti in sintetizatorji.
Keywords:video igre, LibGDX, Unity, Unreal Engine 4, DSP efekti
Place of publishing:[Maribor
Publisher:L. Šarić
Year of publishing:2018
PID:20.500.12556/DKUM-71770 New window
UDC:519.837:004.4'277.2(043.2)
COBISS.SI-ID:21790486 New window
NUK URN:URN:SI:UM:DK:SGEVUWRA
Publication date in DKUM:09.10.2018
Views:1419
Downloads:139
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Licences

License:CC BY-NC-ND 4.0, Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nc-nd/4.0/
Description:The most restrictive Creative Commons license. This only allows people to download and share the work for no commercial gain and for no other purposes.
Licensing start date:29.08.2018

Secondary language

Language:English
Title:Sound and sound effects in game development
Abstract:We first describe important factors in basic digital audio. Then we analyze common audio formats used in game development. We present an audio system of the LibGDX game engine. Afterwards, we analyze Unity audio engine at a higher abstraction level. We then analyze audio system of Unreal Engine 4, and the implementation of its newer features such as DSP effects and synthesizers.
Keywords:video games, LibGDX, Unity, Unreal Engine 4, DSP effects


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