| Title: | Primerjava igralnih pogonov na primeru razvoja preproste igre : diplomsko delo |
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| Authors: | ID Tovornik, Nina (Author) ID Črepinšek, Matej (Mentor) More about this mentor...  |
| Files: | VS_Tovornik_Nina_2019.pdf (2,64 MB) MD5: F48517710BF6D026F0F3FD0225E84E96 PID: 20.500.12556/dkum/8bc37c28-2abe-4b3a-b4ec-5cd90063b331
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| Language: | Slovenian |
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| Work type: | Bachelor thesis/paper |
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| Typology: | 2.11 - Undergraduate Thesis |
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| Organization: | FERI - Faculty of Electrical Engineering and Computer Science
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| Abstract: | V diplomski nalogi smo predstavili tri najbolj razširjene igralne pogone Unity, Unreal Engine in Godot Engine. Cilj naloge je bil izpostaviti njihove medsebojne razlike, ki smo jih odkrili z razvijanjem preproste igre pikada. Pri tem smo si pomagali tudi z orodjem Blender. Ugotavljali smo tudi, kateri izmed igralnih pogonov izstopa na področju grafike, logike in razširjenosti. Postopek izdelave igre smo pri vseh treh pogonih tudi podrobneje opisali, kakor smo tudi opisali njihove prednosti in slabosti. |
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| Keywords: | Igralni pogon, računalniška igra, Unity, Unreal Engine, Godot Engine |
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| Place of publishing: | Maribor |
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| Place of performance: | Maribor |
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| Publisher: | [N. Tovornik] |
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| Year of publishing: | 2019 |
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| Number of pages: | XI, 52 f. |
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| PID: | 20.500.12556/DKUM-74465  |
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| UDC: | 004.388.4:796.262(043.2) |
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| COBISS.SI-ID: | 22842646  |
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| NUK URN: | URN:SI:UM:DK:LUMJWUSC |
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| Publication date in DKUM: | 13.11.2019 |
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| Views: | 1563 |
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| Downloads: | 184 |
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| Metadata: |  |
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| Categories: | KTFMB - FERI
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