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Title:Europe needs to integrate immersive learning quickly at all education levels - but how? : what to learn from 25 EU projects in this field
Authors:ID Scwaiger, Michael (Author)
Files:.pdf Schwaiger_2021_Europe_Needs_to_Integrate_Immersive_Learning.pdf (334,44 KB)
MD5: 606128E70931A1912BAB4DFC6521AD20
 
URL https://doi.org/10.18690/rei.14.Spec.Iss.63-85.2021
 
Language:English
Work type:Scientific work
Organization:UZUM - University of Maribor Press
PEF - Faculty of Education
Abstract:Manifold technical developments have allowed immersive technologies - virtual (VR) and augmented (AR) realities and their fusion to mixed or extended reality (MR/XR) - to find their way into many areas of life and work. Given their almost infinite creative possibilities, they are also of great interest for pedagogy. But what are the possibilities and where are the limits, and where does Europe stand in this respect at all? To find answers, we have evaluated 25 EU projects dealing with VR/AR/XR-based learning.
Keywords:digitalisation of pedagogy, EU projects on VR/AR/XR, European education policy
Publication status:Published
Publication version:Version of Record
Article acceptance date:24.11.2020
Publication date:01.08.2021
Publisher:Univerzitetna založba Univerze v Mariboru
Year of publishing:2021
Number of pages:Str. 63-85
Numbering:Letn. 14, posebna št.
PID:20.500.12556/DKUM-93503 New window
UDC:37.014:004(4)
ISSN on article:1855-4431
COBISS.SI-ID:74169603 New window
Publication date in DKUM:30.06.2025
Views:222
Downloads:5
Metadata:XML DC-XML DC-RDF
Categories:Misc.
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Record is a part of a journal

Title:Revija za elementarno izobraževanje
Publisher:Založba PEF, Pedagoška fakulteta, Založba PEF, Pedagoška fakulteta, Založba PEF, Pedagoška fakultete Univerze, Univerza na Primorskem, Pedagoška fakulteta, Univerzitetna založba Univerze v Mariboru
ISSN:1855-4431
COBISS.SI-ID:239555072 New window

Licences

License:CC BY 4.0, Creative Commons Attribution 4.0 International
Link:http://creativecommons.org/licenses/by/4.0/
Description:This is the standard Creative Commons license that gives others maximum freedom to do what they want with the work as long as they credit the author.
Licensing start date:01.08.2021

Secondary language

Language:Slovenian
Title:V Evropi je imerzivno učenje potrebno hitro vključiti v vse ravni izobraževanja - vendar kako? : Česa se je na tem področju mogoče naučiti iz 25 projektov EU?
Abstract:Mnogostranski tehnični razvoj je omogočil, da so poglobljene tehnologije - virtualna resničnost (VR - ang. virtual reality) in obogatena resničnost (AR - ang. augmented reality) ter njuno zlitje v mešano ali razširjeno resničnostjo (MR - ang. mixed reality; XR - ang. extended reality) - našle svojo pot v različna področja življenja in dela. Zaradi njihovih skoraj neskončnih ustvarjalnih možnosti so zelo zanimive tudi za pedagogiko. Kakšne pa so možnosti in kje so omejitve, kje v tem pogledu sploh je Evropa? Da bi našli odgovore, smo ocenili 25 projektov EU, ki se ukvarjajo z učenjem na osnovi VR, AR in XR.
Keywords:digitalizacija pedagogike, projekti EU on VR/AR/XR, evropska izobraževalna politika


Collection

This document is a part of these collections:
  1. Revija za elementarno izobraževanje

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