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Title:Razvoj spletne igre za risanje s podporo realno-časovne komunikacije z uporabo tehnologije SignalR : diplomsko delo
Authors:ID Kričaj, Tilen (Author)
ID Šumak, Boštjan (Mentor) More about this mentor... New window
Files:.pdf VS_Kricaj_Tilen_2025.pdf (2,52 MB)
MD5: A3192A7F8AB3FCA94C9883FF8AECC119
 
Language:Slovenian
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FERI - Faculty of Electrical Engineering and Computer Science
Abstract:Spletne večigralske igre, ki temeljijo na sodelovanju in interakciji med igralci v realnem času, zahtevajo učinkovite rešitve za sinhronizacijo podatkov in hitro izmenjavo sporočil med odjemalci in strežnikom. Diplomsko delo obravnava razvoj spletne igre za risanje in ugibanje pojmov, pri čemer je poudarek na uporabi knjižnice SignalR za vzpostavitev stabilne in odzivne realnočasovne komunikacije. Predstavljene so osnovne tehnologije za prenos podatkov v realnem času, kot so WebSockets, Server-Sent Events in long polling. Opisana sta postopka načrtovanja in implementacije tako strežniškega kot odjemalskega dela aplikacije ter sinhronizacija risbe med več uporabniki.
Keywords:spletna igra, realno časovna komunikacija, SignalR, WebSocket, Server-Sent Events, long polling, ASP.NET
Place of publishing:Maribor
Place of performance:Maribor
Publisher:[T. Kričaj]
Year of publishing:2025
Number of pages:1 spletni vir (1 datoteka PDF (VI, 4, 55 str.))
PID:20.500.12556/DKUM-94833 New window
UDC:004.8:005.8(043.2)
COBISS.SI-ID:260401667 New window
Publication date in DKUM:23.09.2025
Views:238
Downloads:33
Metadata:XML DC-XML DC-RDF
Categories:KTFMB - FERI
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Licences

License:CC BY-ND 4.0, Creative Commons Attribution-NoDerivatives 4.0 International
Link:http://creativecommons.org/licenses/by-nd/4.0/
Description:Under the NoDerivatives Creative Commons license one can take a work released under this license and re-distribute it, but it cannot be shared with others in adapted form, and credit must be provided to the author.
Licensing start date:28.08.2025

Secondary language

Language:English
Title:Development of an online drawing game with real-time communication support using SignalR technology
Abstract:Online multiplayer games, which are based on collaboration and interaction between players in real time, require efficient solutions for data synchronisation and fast exchange of messages between clients and the server. The thesis discusses the development of an online drawing and guessing game, with an emphasis on the use of the SignalR library for establishing a stable and responsive real-time communication. Basic technologies for real-time data transfer, such as WebSockets, Server-Sent Events, and long polling, are presented. The processes of designing and implementing both the server-side and client-side of the application and the synchronisation of drawings between multiple users are described.
Keywords:online game, real-time communication, SignalR, WebSockets, Server-Sent Events, long polling, ASP.NET


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